Bleak Rising is an unpublished game created by the GM, Jason Hicks. Bleak Rising is an Arabian Nights inspired game that takes place in a Sonoran-like desert walled off by massive glowing blue domes created by Ifrits, Arabian demons. Players are part of a Risen Network, a group of people that have overcome the illusions of the Ifrit's Majic and are working together to escape the dome. Swag available for game participants.
A band of agents of the Rogue Trader Jakul Varonus arriving on the Holy Planet of Enoch to pick up your recuperating fellow agent Adept Parker. But all is not what it seems.
The Town of Harrowdale is under siege from a group of trolls. Your party of adventurers is called upon to keep the town from falling until Imperial reinforcements can arrive, but unknown to anybody, Harrowdale faces a far greater and unanticipated threat than mere trolls. Can you save the people of Harrowdale and be the heroes you are believed to be? Join us and find out
Play 7th Sea with John Wick, the creator! 7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Théah, a land of magic and mystery inspired by our own Europe.
Players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Théah from murderous villains. It is a world of sharp blades and sharp wits, where a cutting retort can be just as deadly as a sword’s point.
During your entire career as a police officer one thing never changed; do everything you can to protect the innocent. The city forced you to retire but your mind is still strong. Today you have a chance to rewrite the mistakes of your past and bring a serial killer to justice. You just have to leave your body behind to do it.
Limited Capacityfull Adding this to your schedule will put you on the waitlist.
You used to uncover secrets, or maybe kill to keep them. You used to serve your country in the shadows, doing things — or stopping things — that couldn’t be shown in daylight or on the evening news. Then you stopped. Maybe you got tired, or maybe you got burned, or maybe you got out while you could.
But you didn’t go into the daylight. Not just yet. You stayed in the shadows, in Europe’s deniable underground networks of crime and conflict, but you did it on your terms.Y ou did a few ops, and you asked fewer questions. You worked for money in secret accounts, and for people you didn’t know.
But they weren’t people. It turned out they couldn’t be shown in daylight or on the evening news either. Because they were vampires.
And now you know. And they know that you know. Vampires exist. What can they do? Who do they own? Where is safe? How much is legend, and what is the truth? You don’t know those answers yet.
So you’d better start asking questions and picking targets. You have to trace the bloodsuckers’ operations, penetrate their networks, follow their trail, and target their weak points.
Because if you don’t hunt them, they will hunt you. And they will kill you. Or worse. You must mount your own shadow war, on a secret terror that only you know exists. Stay alert, and stay awake. It’s going to be a long night.
The deadly and villainous Queen of Wyrms has awoken from her long slumber and has begun unleashing her foul hybrid brood on the unsuspecting countryside and are they are proceeding to burn and raid as they please. Her lust for gold and magic will soon lure her from her dread lair, and now the realm survival is up to a few brave heroes and if they can drive her back into hiding and destroy her cruel servants!
we are planning to record audio and post the game on our podcast, depending on convention conditions.
PreGenerated Characters are provided. No experience with the Genesys System is necessary. We'll have plenty of dice so no Edge of Empire or Genesys dice will need to be brought to the table.
MATURE Content is generally suitable for ages 17 and up. May contain intense violence, blood and gore, sexual content and/or strong language.